Developer documentation | Axl-2.5.1

axlAbstractActor Member List

This is the complete list of members for axlAbstractActor, including all inherited members.

axlAbstractActor(axlAbstractActor *parent=0)axlAbstractActor
data(void)=0axlAbstractActorpure virtual
getState(void)axlAbstractActorvirtual
hide(void)axlAbstractActorvirtualslot
hideCurrentPoint(double u, double v, dtkAbstractData *data)axlAbstractActorvirtualslot
identifier(void)axlAbstractActorvirtual
isShowControlPoints(void)axlAbstractActorvirtual
isVisible(void)axlAbstractActorvirtual
moveCurrentPoint(double u, double v, dtkAbstractData *data)axlAbstractActorvirtualslot
onControlPointChanged(void)axlAbstractActorvirtualslot
onModeChanged(int state)axlAbstractActorvirtualslot
onRemoved(void)axlAbstractActorvirtualslot
onSamplingChanged(void)axlAbstractActorvirtualslot
onSelectBoundaryEdge(int numEdge, int previous, int n)axlAbstractActorvirtualslot
onTubeFilterRadiusChanged(double radius)axlAbstractActorvirtualslot
onUpdateGeometry(void)=0axlAbstractActorpure virtualslot
onUpdateProperty(void)axlAbstractActorvirtualslot
onUpdateStructure(void)axlAbstractActorinlinevirtualslot
parent(void)axlAbstractActorvirtual
setColor(double red, double green, double blue)axlAbstractActorvirtual
setData(dtkAbstractData *data)axlAbstractActorvirtual
setDisplay(bool display)axlAbstractActorvirtual
setInteractor(void *interactor)axlAbstractActorvirtual
setInterpolation(int interpolation)axlAbstractActorvirtual
setMapperCollorArray(void)axlAbstractActorvirtual
setMode(int state)axlAbstractActorvirtual
setOpacity(double opacity)axlAbstractActorvirtual
setParent(axlAbstractActor *parent)axlAbstractActorvirtual
setShader(QString xmlfile)axlAbstractActorvirtual
setShaderFromString(QString xmlfile)axlAbstractActorvirtual
setSize(double size)axlAbstractActorvirtual
show(void)axlAbstractActorvirtualslot
showControlPoints(bool show)axlAbstractActorvirtual
showCurrentPoint(double u, double v, dtkAbstractData *data)axlAbstractActorvirtualslot
stateChanged(dtkAbstractData *data, int mode)axlAbstractActorsignal
toMesh(void)axlAbstractActorvirtual
update(void)axlAbstractActorvirtualslot
updated(void)axlAbstractActorsignal
~axlAbstractActor(void)axlAbstractActorvirtual