#include <axlAbstractActor.h>
Definition at line 33 of file axlAbstractActor.h.
| axlAbstractActor::~axlAbstractActor |
( |
void |
| ) |
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virtual |
| virtual dtkAbstractData* axlAbstractActor::data |
( |
void |
| ) |
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pure virtual |
Implemented in axlActorComposite, axlActor, axlActorCone, axlActorCylinder, axlActorFieldDiscrete, axlActorEllipsoid, axlActorLine, axlActorTorus, axlActorPlane, axlActorPoint, axlActorSphere, axlActorCurveBSpline, axlActorDataDynamic, axlActorMesh, axlActorSurfaceBSpline, axlActorVolumeBSpline, axlActorFieldParametric, axlActorFieldSpatial, axlActorCircleArc, axlActorPointSet, axlActorSurfaceTrimmed, axlActorBSpline, axlActorVolumeDiscrete, and axlActorShapeBSpline.
| int axlAbstractActor::getState |
( |
void |
| ) |
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virtual |
| void axlAbstractActor::hide |
( |
void |
| ) |
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virtualslot |
| void axlAbstractActor::hideCurrentPoint |
( |
double |
u, |
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double |
v, |
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dtkAbstractData * |
data |
|
) |
| |
|
virtualslot |
| QString axlAbstractActor::identifier |
( |
void |
| ) |
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|
virtual |
| bool axlAbstractActor::isShowControlPoints |
( |
void |
| ) |
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|
virtual |
| bool axlAbstractActor::isVisible |
( |
void |
| ) |
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virtual |
| void axlAbstractActor::moveCurrentPoint |
( |
double |
u, |
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double |
v, |
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dtkAbstractData * |
data |
|
) |
| |
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virtualslot |
| void axlAbstractActor::onControlPointChanged |
( |
void |
| ) |
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virtualslot |
| void axlAbstractActor::onModeChanged |
( |
int |
state | ) |
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virtualslot |
| void axlAbstractActor::onRemoved |
( |
void |
| ) |
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virtualslot |
| void axlAbstractActor::onSamplingChanged |
( |
void |
| ) |
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virtualslot |
| void axlAbstractActor::onSelectBoundaryEdge |
( |
int |
numEdge, |
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int |
previous, |
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|
int |
n |
|
) |
| |
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virtualslot |
| void axlAbstractActor::onTubeFilterRadiusChanged |
( |
double |
radius | ) |
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virtualslot |
| void axlAbstractActor::onUpdateGeometry |
( |
void |
| ) |
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pure virtualslot |
| void axlAbstractActor::onUpdateProperty |
( |
void |
| ) |
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virtualslot |
| virtual void axlAbstractActor::onUpdateStructure |
( |
void |
| ) |
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inlinevirtualslot |
| void axlAbstractActor::setColor |
( |
double |
red, |
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double |
green, |
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double |
blue |
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) |
| |
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virtual |
| void axlAbstractActor::setData |
( |
dtkAbstractData * |
data | ) |
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|
virtual |
Reimplemented in axlActorFieldDiscrete, axlActorComposite, axlAbstractActorField, axlActorFieldParametric, axlActorFieldSpatial, axlActorCone, axlActorCylinder, axlActorDataDynamic, axlActorLine, axlActorTorus, axlActorEllipsoid, axlActorPlane, axlActorPoint, axlActorSphere, axlActorCurveBSpline, axlActorMesh, axlActorSurfaceBSpline, axlActorVolumeBSpline, axlActorVolumeDiscrete, and axlActorShapeBSpline.
Definition at line 95 of file axlAbstractActor.cpp.
| void axlAbstractActor::setDisplay |
( |
bool |
display | ) |
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virtual |
Reimplemented in axlActorComposite, axlActor, axlActorEllipsoid, axlActorPlane, axlActorPoint, axlActorSphere, axlActorDataDynamic, axlActorCone, axlActorCylinder, axlActorLine, axlActorTorus, axlActorVolumeDiscrete, axlActorCircleArc, and axlActorBSpline.
Definition at line 90 of file axlAbstractActor.cpp.
| void axlAbstractActor::setInteractor |
( |
void * |
interactor | ) |
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virtual |
| void axlAbstractActor::setInterpolation |
( |
int |
interpolation | ) |
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virtual |
| void axlAbstractActor::setMapperCollorArray |
( |
void |
| ) |
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virtual |
| void axlAbstractActor::setMode |
( |
int |
state | ) |
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|
virtual |
Reimplemented in axlActorComposite, axlActorCone, axlActorCylinder, axlActorDataDynamic, axlActorLine, axlActorTorus, axlActorEllipsoid, axlActorPlane, axlActorPoint, axlActorSphere, axlActorCircleArc, axlActorMesh, axlActorVolumeDiscrete, axlActorPointSet, and axlActorBSpline.
Definition at line 161 of file axlAbstractActor.cpp.
| void axlAbstractActor::setOpacity |
( |
double |
opacity | ) |
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virtual |
| void axlAbstractActor::setShader |
( |
QString |
xmlfile | ) |
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virtual |
| void axlAbstractActor::setShaderFromString |
( |
QString |
xmlfile | ) |
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virtual |
| void axlAbstractActor::setSize |
( |
double |
size | ) |
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virtual |
| void axlAbstractActor::show |
( |
void |
| ) |
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virtualslot |
| void axlAbstractActor::showControlPoints |
( |
bool |
show | ) |
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virtual |
| void axlAbstractActor::showCurrentPoint |
( |
double |
u, |
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double |
v, |
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dtkAbstractData * |
data |
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) |
| |
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virtualslot |
| void axlAbstractActor::stateChanged |
( |
dtkAbstractData * |
data, |
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int |
mode |
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) |
| |
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signal |
| axlMesh * axlAbstractActor::toMesh |
( |
void |
| ) |
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virtual |
| void axlAbstractActor::update |
( |
void |
| ) |
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virtualslot |
| void axlAbstractActor::updated |
( |
void |
| ) |
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signal |
The documentation for this class was generated from the following files: