Developer documentation | Axl-2.5.1

axlAbstractActorField Member List

This is the complete list of members for axlAbstractActorField, including all inherited members.

actorField(void)axlAbstractActorFieldvirtual
axlAbstractActor(axlAbstractActor *parent=0)axlAbstractActor
axlAbstractActorField()axlAbstractActorField
colRangeMax(void)axlAbstractActorFieldvirtual
colRangeMin(void)axlAbstractActorFieldvirtual
data(void)=0axlAbstractActorpure virtual
displayAsColor(void)axlAbstractActorFieldvirtualslot
displayAsGlyph(void)axlAbstractActorFieldvirtualslot
displayAsHedge(void)axlAbstractActorFieldvirtualslot
displayAsIso(void)axlAbstractActorFieldvirtualslot
displayAsNoneScalar(void)axlAbstractActorFieldvirtualslot
displayAsNoneVector(void)axlAbstractActorFieldvirtualslot
displayAsStream(void)axlAbstractActorFieldvirtualslot
field(void)axlAbstractActorFieldvirtual
getState(void)axlAbstractActorvirtual
glyphScale(void)axlAbstractActorFieldvirtual
hide(void)axlAbstractActorvirtualslot
hideCurrentPoint(double u, double v, dtkAbstractData *data)axlAbstractActorvirtualslot
identifier(void)axlAbstractActorvirtual
isoCount(void)axlAbstractActorFieldvirtual
isoRangeMax(void)axlAbstractActorFieldvirtual
isoRangeMin(void)axlAbstractActorFieldvirtual
isShowControlPoints(void)axlAbstractActorvirtual
isVisible(void)axlAbstractActorvirtual
magnitude(void)axlAbstractActorFieldvirtual
maxValue(void)axlAbstractActorFieldvirtual
minValue(void)axlAbstractActorFieldvirtual
moveCurrentPoint(double u, double v, dtkAbstractData *data)axlAbstractActorvirtualslot
onControlPointChanged(void)axlAbstractActorvirtualslot
onIsoRadiusChanged(double radius)axlAbstractActorFieldvirtualslot
onModeChanged(int state)axlAbstractActorvirtualslot
onRemoved(void)axlAbstractActorvirtualslot
onSamplingChanged(void)axlAbstractActorvirtualslot
onSelectBoundaryEdge(int numEdge, int previous, int n)axlAbstractActorvirtualslot
onTubeFilterRadiusChanged(double radius)axlAbstractActorvirtualslot
onUpdateGeometry(void)=0axlAbstractActorpure virtualslot
onUpdateProperty(void)axlAbstractActorvirtualslot
onUpdateStructure(void)axlAbstractActorinlinevirtualslot
parent(void)axlAbstractActorvirtual
scalarColorMapper(void)axlAbstractActorField
setActiveFieldKind(void)axlAbstractActorFieldvirtual
setActorField(axlAbstractActor *mesh)axlAbstractActorFieldvirtual
setColor(double red, double green, double blue)axlAbstractActorvirtual
setColRangeMax(double max)axlAbstractActorFieldvirtual
setColRangeMin(double min)axlAbstractActorFieldvirtual
setData(dtkAbstractData *field)axlAbstractActorFieldvirtual
setDisplay(bool display)axlAbstractActorvirtual
setGlyphScale(double scale)axlAbstractActorFieldvirtual
setInteractor(void *interactor)axlAbstractActorFieldvirtual
setInterpolation(int interpolation)axlAbstractActorvirtual
setIsoCount(int count)axlAbstractActorFieldvirtual
setIsoRangeMax(double max)axlAbstractActorFieldvirtual
setIsoRangeMin(double min)axlAbstractActorFieldvirtual
setMapperCollorArray(void)axlAbstractActorvirtual
setMode(int state)axlAbstractActorvirtual
setOpacity(double opacity)axlAbstractActorvirtual
setParent(axlAbstractActor *parent)axlAbstractActorvirtual
setShader(QString xmlfile)axlAbstractActorvirtual
setShaderFromString(QString xmlfile)axlAbstractActorvirtual
setSize(double size)axlAbstractActorvirtual
setStreamDirection(int direction)axlAbstractActorFieldvirtual
setStreamPropagation(double propagation)axlAbstractActorFieldvirtual
setStreamRadius(double radius)axlAbstractActorFieldvirtual
show(void)axlAbstractActorvirtualslot
showControlPoints(bool show)axlAbstractActorvirtual
showCurrentPoint(double u, double v, dtkAbstractData *data)axlAbstractActorvirtualslot
stateChanged(dtkAbstractData *data, int mode)axlAbstractActorsignal
streamRadius(void)axlAbstractActorFieldvirtual
toMesh(void)axlAbstractActorvirtual
update(void)axlAbstractActorFieldslot
updated(void)axlAbstractActorsignal
~axlAbstractActor(void)axlAbstractActorvirtual
~axlAbstractActorField(void)axlAbstractActorFieldvirtual