Developer documentation | Axl-2.5.1

axlActorComposite Member List

This is the complete list of members for axlActorComposite, including all inherited members.

ActorState enum nameaxlActorComposite
axlAbstractActor(axlAbstractActor *parent=0)axlAbstractActor
axlActorComposite(void)axlActorCompositeprotected
data(void)axlActorCompositevirtual
deleteObserver(void)axlActorCompositeprotected
edition enum valueaxlActorComposite
getInteractor(void)axlActorCompositevirtual
getState(void)axlActorCompositevirtual
hide(void)axlActorCompositevirtual
hideCurrentPoint(double u, double v, dtkAbstractData *data)axlAbstractActorvirtualslot
identifier(void)axlAbstractActorvirtual
isShowControlPoints(void)axlAbstractActorvirtual
isVisible(void)axlActorCompositevirtual
moveCurrentPoint(double u, double v, dtkAbstractData *data)axlAbstractActorvirtualslot
New(void)axlActorCompositestatic
NewObserver(void)axlActorCompositeprotected
onControlPointChanged()axlActorCompositevirtual
onModeChanged(int state)axlActorCompositevirtual
onRemoved(void)axlActorCompositevirtual
onSamplingChanged(void)axlActorCompositevirtual
onSelectBoundaryEdge(int numEdge, int previous, int n)axlAbstractActorvirtualslot
onTubeFilterRadiusChanged(double radius)axlAbstractActorvirtualslot
onUpdateGeometry(void)axlActorCompositeinlinevirtualslot
onUpdateProperty(void)axlAbstractActorvirtualslot
onUpdateStructure(void)axlAbstractActorinlinevirtualslot
parent(void)axlAbstractActorvirtual
passive enum valueaxlActorComposite
removeActorReference(axlAbstractActor *actor)axlActorComposite
selection enum valueaxlActorComposite
setColor(double red, double green, double blue)axlActorCompositevirtual
setData(dtkAbstractData *data1)axlActorCompositevirtual
setDisplay(bool display)axlActorCompositevirtual
setInteractor(void *interactor)axlActorCompositevirtual
setInterpolation(int interpolation)axlAbstractActorvirtual
setMapperCollorArray(void)axlAbstractActorvirtual
setMode(int state)axlActorCompositevirtual
setOpacity(double opacity)axlActorCompositevirtual
setParent(axlAbstractActor *parent)axlAbstractActorvirtual
setRenderer(vtkRenderer *renderer)axlActorComposite
setShader(QString xmlfile)axlActorCompositevirtual
setShaderFromString(QString xmlfile)axlActorCompositevirtual
setSize(double size)axlAbstractActorvirtual
setState(int state)axlActorCompositevirtual
setView(axlAbstractView *view)axlActorComposite
show(void)axlActorCompositevirtual
showControlPoints(bool show)axlAbstractActorvirtual
showCurrentPoint(double u, double v, dtkAbstractData *data)axlAbstractActorvirtualslot
stateChanged(dtkAbstractData *data, int mode)axlAbstractActorsignal
toMesh(void)axlAbstractActorvirtual
update(void)axlActorCompositevirtual
updated(void)axlAbstractActorsignal
vtkTypeRevisionMacro(axlActorComposite, vtkAssembly)axlActorComposite
~axlAbstractActor(void)axlAbstractActorvirtual
~axlActorComposite(void)axlActorCompositeprotected