Developer documentation | Axl-2.5.1

axlActorFieldDiscrete Member List

This is the complete list of members for axlActorFieldDiscrete, including all inherited members.

actorField(void)axlActorFieldDiscretevirtual
axlAbstractActor(axlAbstractActor *parent=0)axlAbstractActor
axlAbstractActorField()axlAbstractActorField
axlActorFieldDiscrete(void)axlActorFieldDiscrete
colRangeMax(void)axlActorFieldDiscretevirtual
colRangeMin(void)axlActorFieldDiscretevirtual
data(void)axlActorFieldDiscretevirtual
displayAsColor(void)axlActorFieldDiscretevirtual
displayAsGlyph(void)axlActorFieldDiscretevirtual
displayAsHedge(void)axlActorFieldDiscretevirtual
displayAsIso(void)axlActorFieldDiscretevirtual
displayAsNoneScalar(void)axlActorFieldDiscretevirtual
displayAsNoneVector(void)axlActorFieldDiscretevirtual
displayAsStream(void)axlActorFieldDiscretevirtual
field(void)axlActorFieldDiscretevirtual
getState(void)axlAbstractActorvirtual
glyphScale(void)axlActorFieldDiscretevirtual
hide(void)axlAbstractActorvirtualslot
hideCurrentPoint(double u, double v, dtkAbstractData *data)axlAbstractActorvirtualslot
identifier(void)axlAbstractActorvirtual
isoCount(void)axlActorFieldDiscretevirtual
isoRangeMax(void)axlActorFieldDiscretevirtual
isoRangeMin(void)axlActorFieldDiscretevirtual
isShowControlPoints(void)axlAbstractActorvirtual
isVisible(void)axlAbstractActorvirtual
magnitude(void)axlActorFieldDiscretevirtual
maxValue(void)axlActorFieldDiscretevirtual
minValue(void)axlActorFieldDiscretevirtual
moveCurrentPoint(double u, double v, dtkAbstractData *data)axlAbstractActorvirtualslot
New(void)axlActorFieldDiscretestatic
onControlPointChanged(void)axlAbstractActorvirtualslot
onIsoRadiusChanged(double radius)axlActorFieldDiscretevirtual
onModeChanged(int state)axlAbstractActorvirtualslot
onRemoved(void)axlAbstractActorvirtualslot
onSamplingChanged(void)axlAbstractActorvirtualslot
onSelectBoundaryEdge(int numEdge, int previous, int n)axlAbstractActorvirtualslot
onTubeFilterRadiusChanged(double radius)axlAbstractActorvirtualslot
onUpdateGeometry(void)axlActorFieldDiscreteinlineslot
onUpdateProperty(void)axlAbstractActorvirtualslot
onUpdateStructure(void)axlAbstractActorinlinevirtualslot
parent(void)axlAbstractActorvirtual
scalarBar(void)axlActorFieldDiscrete
scalarColorMapper(void)axlActorFieldDiscrete
setActiveFieldKind(void)axlActorFieldDiscretevirtual
setActorField(axlAbstractActor *actor)axlActorFieldDiscretevirtual
setColor(double red, double green, double blue)axlAbstractActorvirtual
setColRangeMax(double max)axlActorFieldDiscretevirtual
setColRangeMin(double min)axlActorFieldDiscretevirtual
setData(dtkAbstractData *field)axlActorFieldDiscretevirtual
setDisplay(bool display)axlAbstractActorvirtual
setGlyphScale(double scale)axlActorFieldDiscretevirtual
setInteractor(void *interactor)axlActorFieldDiscretevirtual
setInterpolation(int interpolation)axlAbstractActorvirtual
setIsoCount(int count)axlActorFieldDiscretevirtual
setIsoRangeMax(double max)axlActorFieldDiscretevirtual
setIsoRangeMin(double min)axlActorFieldDiscretevirtual
setMapperCollorArray(void)axlAbstractActorvirtual
setMode(int state)axlAbstractActorvirtual
setOpacity(double opacity)axlAbstractActorvirtual
setParent(axlAbstractActor *parent)axlAbstractActorvirtual
setShader(QString xmlfile)axlAbstractActorvirtual
setShaderFromString(QString xmlfile)axlAbstractActorvirtual
setSize(double size)axlAbstractActorvirtual
setStreamDirection(int direction)axlActorFieldDiscretevirtual
setStreamPropagation(double propagation)axlActorFieldDiscretevirtual
setStreamRadius(double radius)axlActorFieldDiscretevirtual
setup(void)axlActorFieldDiscrete
show(void)axlAbstractActorvirtualslot
showControlPoints(bool show)axlAbstractActorvirtual
showCurrentPoint(double u, double v, dtkAbstractData *data)axlAbstractActorvirtualslot
stateChanged(dtkAbstractData *data, int mode)axlAbstractActorsignal
streamRadius(void)axlActorFieldDiscretevirtual
toMesh(void)axlAbstractActorvirtual
update(void)axlActorFieldDiscretevirtual
updateArray(void)axlActorFieldDiscrete
updated(void)axlAbstractActorsignal
vtkTypeRevisionMacro(axlActorFieldDiscrete, vtkAssembly)axlActorFieldDiscrete
~axlAbstractActor(void)axlAbstractActorvirtual
~axlAbstractActorField(void)axlAbstractActorFieldvirtual
~axlActorFieldDiscrete(void)axlActorFieldDiscrete